Sonic Problems in VR

IEEE Symposium poster on the audio for VR Designing and Controlling Virtual Sonic Environments Using a Brower-based 3DUI, Anil Camci, Paul Murray, Angus Forbes, UIC, EVL 2016 “A range of platforms facilitate the design of virtual environments. Most commonly, game engines, such as Unity and Unreal, are used for developing and simulating virtual realities. However, … Continue reading

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